Author: Min Yong Kim

  • Gitmongous Distributed Repositories

    So it’s been a little while as I’ve been busy assisting my beautiful wife on some projects she’s had, I’ve been at the tail end of a working marathon and finally I was on vacation last week. However, I’ve got a bit of free time now and I wanted to share an interesting downside of distributed…

  • 100 YouTube Subscribers!

    Yay! So I’ve reach a small milestone of 100 YouTube subscribers! Besides the one or two friends that I have, most of them have discovered me either via the TopCoding video 1 or the RandomCoding Visual Studio snippets video. After creating another 4 TopCoding videos, neither seemed to have the reigning success of the first video.…

  • Conflicademia arcade mode & Windows Phone 8.1

    Aloha ‘oe! So I’ve made a few updates to the arcade mode shooter. There have been a number of delays as the progress isn’t substantially great. I’ve written new movement path logic for the enemies to come down the screen. I’ve created about 35 seconds worth of level 1 following the patterns of some old…

  • Hostmonster was down and HD refresh delays

    My ~7,000,000,000 or so loyal readers were impacted last night(Ok really, I’m probably the only person that reads this blog) as my web hosting provider was down for about 12+ hours. So what I wanted to blog about last night is now your reading pleasures for tonight. I finally replaced my primary drive(Crucial M4 256G…

  • Super Reduced Scope

    So as I started plodding away to write some more stories and implement new weapon features to align with the story mode, I kept thinking of how to integrate my story and reduce scope. Then I decided that I would give in and say “A plus tard”(see you later) to the story for now. So,…

  • Finally back to some Unity

    So I recently went to a Unity meetup here in NYC and it definitely got my excitement level up to resume working on my game. It’s been on quite a hiatus due to my Random/Top coding initiatives. However, I’m going to put them on hold and try to super focus on the game and get…

  • Facebook Unity – Keystore missing

    So I just recently noticed that the Facebook team wrote a unity plugin to make your games easily integrate with Facebook! I’m super excited to get Conflicademia connected so off I went. Apparently, a while ago, I attempted this before and found an old Facebook assembly that I couldn’t get working. It also conflicted with…

  • TopCoding Video 4 is out!

    All, the 4th top coding video is out for your consumption! Thanks for all the kind comments and video subscriptions. I hope those of you who watch it actually enjoy it! Good night world!… Read the rest

  • New year, new blog theme – Top Coding Video 4 coming soon!

    As I start to type this, I was informed that WordPress had a pretty significant update for 2014. So I updated and also decided to just roll with the default theme as it’s pretty clean. I just wrapped up solving the Top Coder SRM 604 1000 point problem and dissecting it for the next video.…

  • Top Coding Video 3 Uploading soon!

    Just finished my third top coding video. I really is encouraging to hear that people are interested, so I figured why not spend some time tonight for that. Apologies as I was using the newest version of FFSplit. I spent about an hour messing with the settings and hacking through some of the configuration file…