So I’m very excited about the progress that my artists have made and here’s a little sneak peak of the actual model in the game.
It’s super interesting, because when you work alone, it’s hard to keep the forward momentum and often I explain to my friends that I have highs and lows. When I’m in my high I help the kids with homework, practice music with them, wash them up, exercise and then crank away until 1 or 2am. During my lows, I still do all my fatherly responsibilities, but after that I end up just playing a ton of Heroes of the Storm and watching a bunch of YouTube videos or sleep early.
Now when these amazing artists update me with progress, they often come with a requested feedback loop and a “what’s next” on the roadmap. It’s so much easier to keep the energy to go on, even when I’m in a low. While I wish I could find another local partner in crime who would want to devote the amount of time that I do on my own, I’m OK if still happens because people living very far away are getting paid to be part of this journey.
There are also other interesting developments in the core game and I realize I should eventually put up a dedicated site to explain the gameplay, but one thing at a time. In short think idle income generator, tower defense and auto-battler.
To my one to two readers, thanks for following and I hope you’re enjoying these updates!