100 YouTube Subscribers!


So I’ve reach a small milestone of 100 YouTube subscribers! Besides the one or two friends that I have, most of them have discovered me either via the TopCoding video 1 or the RandomCoding Visual Studio snippets video.

After creating another 4 TopCoding videos, neither seemed to have the reigning success of the first video.

The Random Coding video 2 had a decent number of views because it was a difficult solution to find and I posted it on StackOverflow. However, all others are relatively unpopular.

I’d like to increase the reach of my videos, but I don’t want to radically change the intent. I want my videos to all be related to programming, yet have some entertaining spin.

I’ll start thinking of some ideas for May, but want to spend most of my energy on Conflicademia.

If any of you do have suggestions, I’m all ears!

Conflicademia arcade mode & Windows Phone 8.1

Aloha ‘oe!

So I’ve made a few updates to the arcade mode shooter. There have been a number of delays as the progress isn’t substantially great. I’ve written new movement path logic for the enemies to come down the screen. I’ve created about 35 seconds worth of level 1 following the patterns of some old school shooters.

Dumb drones that fly down from the right, then left, the right again. You get the gist. I’ve also altered the enemy test factory to generate larger enemies with more health. Feel free to head on to the Conflicademia page and give it a whirl. To attack, don’t forget to perform a swipe up-ish motion with the mouse by clicking and dragging in an upward motion.

So other than the game, I recently purchased a Nokia Lumia 925 Windows Phone that was on sale on Newegg for $200. Directly from T-Mobile it’s $408 so I thought it was a good deal and after watching the numerous webcasts from Microsoft Build 2014, I thought it would be nice to test the platform out.

To sum up my experiences, 8.0 does not hold itself well against Android. However with the 8.1 developer preview update, my Galaxy Note 3 has literally sat on my desk doing nothing. I’m currently dual wielding the devices, just in case there is some missing feature that I need. However, I’m actually starting to grow fond of this little device.

So even though 8.1 does enough to hold it’s own for me, your average bear, who is still running 8.0 probably is agonizing until the official launch. Microsoft really needs to hurry!

In 8.0 there are a number of annoyances that would have prevented me from actively using it outside of experimentation, but the update handled most of the items. There are still a few things that would prevent me from choosing it as my primary phone platform.

  1. Maps
    • Inaccuracy – I had to stop by and run an errand on “21 West St”, in which Google maps perfectly discovered the location. Unfortunately, Bing/Here either selected the wrong city and sometimes couldn’t even find it with the city
    • No mass transit (using subways) directions in the stock maps app
    • Humorously when you update to 8.1 and as you launch maps it even recommends an app GMap+, which loads it’s data from Google maps.
  2. Google Hangouts Client – This is actually my own fault. When Google introduced the idea of using hangouts as your sms client, it was great, but then it blended the lines between using gchat or sms. So when someone sent me a message on gchat, I no longer got it on this phone.
  3. Browser incognito mode – Because, when I e-stalk you, I don’t want that record on my phone

If any of you have a Windows Phone  and solutions or work arounds, I’m all ears.

Au revoir!

Hostmonster was down and HD refresh delays

My ~7,000,000,000 or so loyal readers were impacted last night(Ok really, I’m probably the only person that reads this blog) as my web hosting provider was down for about 12+ hours. So what I wanted to blog about last night is now your reading pleasures for tonight.

I finally replaced my primary drive(Crucial M4 256G SSD) that I purchased in 2011 with a fancy new Samsung 840 evo 500G. I paid about $150 less for this drive as well. It’s amazing how much the price of these drives have gone down. I’m now eagerly anticipating the release of the Intel 5960X for a long deserved refresh of my desktop.

However as an interim, with the drive migration, I also finally updated from Windows 7 to 8.1 Pro Update 2. Unfortunately even with this update, you still need ClassicShell to have the awesome “Program menu” interface that Microsoft created so long ago.

I’ve been re-installing software and configuring stuff for the last day and a half, so I finally just got Conflicademia re-compiling and deploying to my phone as well as this awesome site.

I made a tiny change so that in arcade mode you can shoot, if you do the “swipe up” motion with the mouse. Got a lot of family stuff planned for this weekend, so the next update may be next week, but I’m hoping to have some decent progress on level one.

Bonne nuit et au revoir et je mange une mouche!

Super Reduced Scope

So as I started plodding away to write some more stories and implement new weapon features to align with the story mode, I kept thinking of how to integrate my story and reduce scope. Then I decided that I would give in and say “A plus tard”(see you later) to the story for now.

So, I’ve decided I’m going to do a 5 level arcade style shooter. Each level having a 3-5 minute script then a boss battle. No score, no saving, just “pew pew”ing. This will be my first milestone for a Beta release on the play store, then gradually enhance features to make the game more appealing and also to continue learning how to use Unity.

Finally back to some Unity

So I recently went to a Unity meetup here in NYC and it definitely got my excitement level up to resume working on my game. It’s been on quite a hiatus due to my Random/Top coding initiatives. However, I’m going to put them on hold and try to super focus on the game and get it in the play store.

I messed around a little bit with adding some Facebook functionality, but realize that it was just a distraction for now. So I’m going to hide that logic and go back to just truly focusing on the story, adding levels and making the game play through with the exact same enemies and weapons.

Essentially reducing scope so I can get something out there and then eventually adding features.

Bonne nuit!