Month: April 2014

  • 100 YouTube Subscribers!

    Yay! So I’ve reach a small milestone of 100 YouTube subscribers! Besides the one or two friends that I have, most of them have discovered me either via the TopCoding video 1 or the RandomCoding Visual Studio snippets video. After creating another 4 TopCoding videos, neither seemed to have the reigning success of the first video.…

  • Conflicademia arcade mode & Windows Phone 8.1

    Aloha ‘oe! So I’ve made a few updates to the arcade mode shooter. There have been a number of delays as the progress isn’t substantially great. I’ve written new movement path logic for the enemies to come down the screen. I’ve created about 35 seconds worth of level 1 following the patterns of some old…

  • Hostmonster was down and HD refresh delays

    My ~7,000,000,000 or so loyal readers were impacted last night(Ok really, I’m probably the only person that reads this blog) as my web hosting provider was down for about 12+ hours. So what I wanted to blog about last night is now your reading pleasures for tonight. I finally replaced my primary drive(Crucial M4 256G…

  • Super Reduced Scope

    So as I started plodding away to write some more stories and implement new weapon features to align with the story mode, I kept thinking of how to integrate my story and reduce scope. Then I decided that I would give in and say “A plus tard”(see you later) to the story for now. So,…

  • Finally back to some Unity

    So I recently went to a Unity meetup here in NYC and it definitely got my excitement level up to resume working on my game. It’s been on quite a hiatus due to my Random/Top coding initiatives. However, I’m going to put them on hold and try to super focus on the game and get…